This JavaScript program demonstrates how to draw a line on a canvas element.
<!DOCTYPE html> <html> <head> <title>XoaX.net's Javascript</title> <script type="text/javascript" src="DrawALine.js"></script> </head> <body onload="Draw()"> <canvas id="idCanvas" width="640" height ="480" style="background-color: #F0F0F0;"></canvas> </body> </html>
function Draw() { var qCanvas = document.getElementById("idCanvas"); var qContext2D = qCanvas.getContext("2d"); var dX1 = 100.0; var dY1 = 200.0; var dX2 = 400.0; var dY2 = 300.0; qContext2D.strokeStyle = "lightblue"; qContext2D.lineWidth = "3"; qContext2D.beginPath(); qContext2D.moveTo(dX1, dY1); qContext2D.lineTo(dX2, dY2); qContext2D.stroke(); qContext2D.strokeStyle = "black"; qContext2D.lineWidth = ".5"; qContext2D.beginPath(); qContext2D.moveTo(dX1, dY2); qContext2D.lineTo(dX2, dY1); qContext2D.stroke(); }
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