Hungarian notation is used in naming variables and data types. It allows a programmer to quickly see what type of data is being used in a section of code. It has the additional benefit of preventing name clashes between variables, types, and the C++ reserved words.
A Abstract
Used with classes that have both pure virtual and
implemented functions.
class CAMyAbstractClass { public: void MyDefinedFunction () { // Do something } virtual void MyVirtualFunction() = 0; };
C Class
Used for any class.
class CMyClass { // class definition };
E Enumeration
Used for enumerations.
enum EMyEnumeration {keValue1, keValue2};
G Generic
Used for parameterized classes, structs, etc.
templateclass CGMyGenericClass { // class definition };
I Interface Class
Used for class with only pure virtual methods in them.
class CIMyInterfaceClass
{
public:
virtual void MyVirtualFunction() = 0;
};
M Macro
Used for preprocessor macros.
#define MMax(x, y) ((x < y) ? y : x);
N Namespace
Used for namespaces
namespace NMyNamspace { // namespace members }
P Parameter Type
Used for template parameter type
template <typename PMyParam> class CGMyGenericClass { // class definition };
S Struct
Used for structs.
struct SMyStruct { // struct definition };
T Typedef
Used for types defined by typedef.
typedef CMyClass TMyTypedefType;
U Union
Used for union types.
union UMyUnion {
int miSomeInt;
double mdSomeDouble;
};
a array
Used for array data
int iaIntArray[5];
b bool
Used for boolean data
bool bBoolean(false);
c char
Used for char data
char cCharacter = 'a';
d double
Used for double data
double dMyDouble = 2.4;
e enumerated type
Used for enumerated data
EMyEnumType eEnumInstance;
f float
Used for float data
Float fFloat(6.2);
g global
Used for global data
int giGlobalInt = 0;
i int
Used for int data
int iInteger = 3;
k const
Used for const data
const double kdConstDouble = 5.0;
l long
Used for long data
long lLong = 4;
m member
Used for member data
class CMyClass
{
public:
int miMemberInteger;
};
p pointer
Used for pointers
int* ipIntPtr = 0;
pfn function pointer
Used for function pointers
void (*pfnPointerToFunction)(int iArg);
q unknown programmer-defined type
Used for unknown type data
CPoint qMyPoint;
r reference
Used for references
int& irIntReference = iInteger;
s short
Used for short data
short sShort = 4;
t type
Used for type data
class CMyClass {
static int tiClassInt;
};
u unsigned
Used for unsinged data
unsigned int uiUnsignedInt = 10;
w wchar_t
Used for wide character data
wchar_t wWideChar = L'X';
x unspecified parameterized type
Used for unspecified parameters
templatevoid MyFunction(PParam xArgument);
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