Example 1
// Return the value of Pi // Function Declaration double Pi(); int main() { // Function Call double dPi = Pi(); return 0; } // Function Definition double Pi() { return 3.14159; }
Example 1
// Convert Celsius to Fahrenheit // Function Declaration double CelsiusToFahrenheit(double); int main() { double dCelsius = 28.3; // Function Call double dFahrenheit = CelsiusToFahrenheit(dCelsius); return 0; } // Function Definition double CelsiusToFahrenheit(double dCelsius) { return (9.0/5.0)*dCelsius + 32.0; }
Example 2
// Convert Fahrenheit to Celsius // Function Declaration double FahrenheitToCelsius (double); int main() { double dFahrenheit = 84.6; // Function Call double dCelsius = FahrenheitToCelsius (dFahrenheit); return 0; } // Function Definition double FahrenheitToCelsius (double dFahrenheit) { return (5.0/9.0)*(dFahrenheit - 32.0); }
Example 1
// Swap the values of two passed in arguments // Function Declaration void Swap(double&, double&); int main() { double dFahrenheit = 84.6; // Function Call double dCelsius = FahrenheitToCelsius(dFahrenheit); return 0; } // Function Definition void Swap(double& drD1, double& drD2) { double dTemp = drD1; drD1 = drD2; drD2 = dTemp; }
Example 1
// To avoid allocations, objects should be passed as // constant references, rather than by value // Function Declaration int MyFunction(const MyClass&); int main() { MyClass qMyObject = new MyClass; // Function Call int iValueSum = MyFunction(qMyObject); return 0; } // Function Definition int MyFunction(const MyClass& kqrObject) { // kqrObject can not be changed in here. // These member functions are constant return kqrObject.GetValue1() + kqrObject.GetValue2(); }
Example 1
// Return the smallest element of a one-dimensional array // Function Declaration double GetSmallest(double[], const int); int main() { double daArray[] = {3.5, 2.4, 6.2}; // Function Call double dSmallest = GetSmallest(daArray, 3); return 0; } // Function Definition double GetSmallest(double daArray[], const int kiArraySize) { double dSmallest = daArray[0]; for (int iIndex = 1; iIndex < kiArraySize; ++iIndex) { if (dSmallest > daArray[iIndex]) { dSmallest = daArray[iIndex]; } } return dSmallest; }
Example 2
// Return the average of a two-dimensional array // Function Declaration double GetAverage(double[][3], const int, const int); int main() { double daaArray[][3] = {{3.5, 2.4, 6.2}, {1.8, 7.3, 1.4}}; // Function Call double dAverage = GetAverage(daaArray, 2, 3); return 0; } // Function Definition double GetAverage(double daaArray[][3], const int kiDimSize1, const int kiDimSize2) { double dAverage = 0.0; for (int iIndex1 = 0; iIndex1 < kiDimSize1; ++iIndex1) { for (int iIndex2 = 0; iIndex2 < kiDimSize2; ++iIndex2) { dAverage += daaArray[iIndex1][iIndex2]; } } dAverage /= (kiDimSize1*kiDimSize2); return dAverage; }
Example 1
// Set the variable pointed to by the pointer // Function Declaration void SetValue(int*, int); int main() { int iX = 0; int* ipIntPtr = &iX; // Set the value of iX to 3 // Function Call SetValue(ipIntPtr, 3); return 0; } // Function Definition void SetValue(int* ipPointer, int iInteger) { *ipPointer = iInteger; }
Example 1
// Change what a pointer points touseful for data structures. // Function Declaration void SetPointer(bool*&, bool*); int main() { bool* bpPtr1 = 0; bool bMyBool = true; bool* bpPtr2 = &bMyBool; // Set bpPtr1 to point to bMyBool // Function Call SetPointer(bpPtr1, bpPtr2); return 0; } // Function Definition void SetPointer(bool*& bprRefToPtr, bool* bpPtr) { bprRefToPtr = bpPtr; }
Example 1
// Simple sum function to illustrate default arguments // Function Declaration int Sum(int iInt1 = 2, int iInt2 = 1); int main() { // Function call with no argumentsreturns 3 int iValue3 = Sum(); // Function call with one argumentreturns 11 int iValueEquals11 = Sum(10); // Function call with two argumentsreturns 7 int iValueEquals7 = Sum(3,4); return 0; } // Function Definition int Sum(int iInt1, int iInt2){ return iInt1 + iInt2; }
Example 1
#include <iostream> #include <cstdarg> // Function Declaration int Sum(int ...); int main() { // Sum the three integers 5, 1, and 2 // The first argument tells how many arguments are passed in // Function Call int iSum = Sum(3, 5, 1, 2); std::cout << "Sum = " << iSum << std::endl; return 0; } // Function Definition int Sum(int iArgCount ...) { int iSum = 0; va_list qList; va_start(qList, iArgCount); for (int iIndex = 0; iIndex < iArgCount; ++iIndex) { int iCurr = va_arg(qList, int); iSum += iCurr; } va_end(qList); return iSum; }
Example 2
#include <iostream> #include <cstdarg> void Output(char* cpVarTypes, ...) { using namespace std; va_list qVarList; va_start(qVarList, cpVarTypes); for (int iIndex = 0; cpVarTypes[iIndex] != ' '; ++iIndex) { switch (cpVarTypes[iIndex]) { case 'c': { char cChar = va_arg(qVarList, char); cout << cChar << endl; break; } case 's': { char* cpString = va_arg(qVarList, char*); cout << cpString << endl; break; } case 'd': { double dDouble = va_arg(qVarList, double); cout << dDouble << endl; break; } case 'f': { float fFloat = (float)va_arg(qVarList, double); cout << fFloat << endl; break; } case 'i': { int iInt = va_arg(qVarList, int); cout << iInt << endl; break; } default: { cout << "Error: Unknown Type" << endl; return; } } } } int main() { using namespace std; Output("sdifc", "XoaX.net", 3.14159, 101, 2.7f, 'X'); return 0; }
Example 1
// Fibonacci Numbers // Function Declaration unsigned int Fibonacci(unsigned); int main() { // Function Call unsigned int uiFib10 = Fibonacci(10); return 0; } // Function Definition unsigned int Fibonacci(unsigned int uiN) { if (uiN < 2) { return uiN; } return Fibonacci(uiN - 1) + Fibonacci(uiN - 2); }
Example 1
// Short functions, like Max() or Min(), which calculate the // maximum or minimum are ideal candidates for inlining // Function Definition inline int Min(int, int); int main() { // Function Call int iX = 10; int iY = 5; int iMinimum = Min(iX, iY); return 0; } // Function Definition inline int Min (int iInt1, int iInt2) { if (iInt1 > iInt2) { return iInt2; } else { return iInt1; } }
Example 1
// A simple exmaple of function overloading. These two functions // both find the smallest element in an array. The function that // called in each case depends on the type of the array that is // passed in as the first argument. #include <iostream> int FindSmallest(int* ipArray, unsigned int uiLength) { int iSmallest = ipArray[0]; for (unsigned int uiIndex = 1; uiIndex < uiLength; ++uiIndex) { if (iSmallest > ipArray[uiIndex]) { iSmallest = ipArray[uiIndex]; } } return iSmallest; } double FindSmallest(double* dpArray, unsigned int uiLength) { double dSmallest = dpArray[0]; for (unsigned int uiIndex = 1; uiIndex < uiLength; ++uiIndex) { if (dSmallest > dpArray[uiIndex]) { dSmallest = dpArray[uiIndex]; } } return dSmallest; } int main() { using namespace std; int iaArray[] = {7, -3, 4, 9, -1}; cout << FindSmallest(iaArray, 5) << endl; double daArray[] = {8.7, 2.4, 7.4, 1.9, 3.0, 9.3}; cout << FindSmallest(daArray, 6) << endl; return 0; }
© 20072025 XoaX.net LLC. All rights reserved.