Example 1
// Define a 'TReal' type to be a double
typedef double TReal;
Example 2
// Define a type 'TIntArray' as an array of 10 integers
typedef int TIntArray[10];
Example 3
// Combine typedef with struct common in windows and old C code
typedef struct SMyStruct {
int miInteger;
double mdDouble;
} TSomeType;
Example 4
// Define a function pointer type for a function taking and returning an int
typedef int (*TFnPtr)(int);
Example 5
// Define a type for an array of four pointers
typedef double* TPtrArray[4];
Example 6
// Define a type for a pointer to a pointer
typedef int** TPtrPtr;
Example 7
// Define a type for a member function pointer
typedef int CMyClass::*TMemberFnPtr(int);
Example 8
// Define a class type as another type
typedef CMyClass TNewType;
Video Tutorials
Example 1
// Define an enumeration of months with the integers 011
enum EMonth { keJanuary, keFebruary, keMarch, keApril, keMay, keJune,
keJuly, keAugust, keSeptember, keOctober, keNovember, keDecember };
Example 2
// Define an enumeration of the first five prime numbers. // Note that not defining the value, like three, means that // the constant takes the value of the prior constant plus one. enum EPrime { keTwo = 2, keThree, keFive = 5, keSeven = keFive + 2, keNine = keSeven + 2 };
Example 3
// Define an enumeration of the first five Fibonacci numbers // Note that successive Fibonacci numbers are the of the last two // Note also that F1 = F2 = 1 is a repeated value enum EFibonacci { keF0 = 0, keF1 = 1, keF2 = keF0 + keF1, keF3 = keF1 + keF2, keF4 = keF2 + keF3 };
Example 4
// Define an enumeration of flag bits
enum EBitFlag { keBit0 = 1, keBit1 = 2, keBit2 = 4, keBit3 = 8 };
Example 5
// Define an enumeration of flag bits
enum EBitFlag { keBit0 = 1 << 0, keBit1 = 1 << 1, keBit2 = 1 << 2, keBit3 = 1 << 3 };
Example 6
// Define an enumeration for directions: // left = 0, right = 1, up = 4, down = 5 enum EDirection { keLeft = 0, keRight, keUp = 4, keDown }; // Declare and initialize EDirection eMyDirection = keUp; // Convert enum to an int value (automatic) int iMyInt = eMyDirection; // Convert int to enum int iOne = 1; eMyDirection = (EDirection)iOne; // Conversion from an int might not always make sense int iSix = 6; eMyDirection = (EDirection) iSix;
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