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Author Topic: Lesson 35: A Simple RPG posted  (Read 1959 times)
Michael Hall
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« on: September 03, 2008, 11:36:02 PM »

In this lesson, we put together a few classes to illustrate simple object-oriented programming with a role-playing game.

http://xoax.net/comp/cpp/console/Lesson35.php


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Maverick
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« Reply #1 on: November 19, 2008, 08:13:15 PM »

Hi,
Thanks for all your tutorials!  Wink
In regards to the simple RPG I was wondering as to how you would go about programming the graphics like the pic you put up in the article with it. Would it be difficult to program this in a Win32 app with sprites and sounds as slightly modified version of the existing (console) code?

thanks Cheesy
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Michael Hall
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« Reply #2 on: November 20, 2008, 09:38:46 AM »

There are a number of ways to code graphics in C++. So far, we have done some OpenGL. You could use that, but there are much easier ways which we will cover in the near future. We need to get some of the other GUI coding lessons done first. It is not too tough, but GUI programming does require a slightly different way of thinking.

Mike
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Maverick
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« Reply #3 on: November 20, 2008, 07:50:44 PM »

Thanks for the reply  Grin
Just one more thing, is there much more left to cover in terms of the console lessons? Like, how many more lessons would you have to make until you have comprehensively covered the entire language?
Thanks.
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Michael Hall
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« Reply #4 on: November 23, 2008, 10:08:50 AM »

Covering all of C++ might take quite a few videos, but I would say 10 to 20 more to get the major features of the language. The videos that are up cover most of the basics of the language. With these you can program pretty much program anything.

Of course, there are libraries which add quite a bit more. Many of these are now described in the reference section:

http://xoax.net/comp/cpp/reference/index.php

Mike
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